How to Paint Drolf Ironhead - Warhammer Quest Darkwater
by The Painting Coach
Submitted by sudo_tasiu
·
1 day ago
Paints Found (33)
18 matched
15 unmatched
Spray
Primer
@ 0:19
— Priming the miniature in black
Layer
Base/Layer
@ 0:24
— Base coating the overcoat, sleeves, and legs; later re-layered/highlighted these areas
Citadel
— rust gray
unmatched
Citadel Layer
Layer/Highlight
@ 0:43
— Base coating the sleeves and trousers; later used for fine highlights
Citadel
— my fist and red
unmatched
Citadel Base
Base/Layer
@ 0:58
— Base coating weapon handles and grips; later used for highlighting
Citadel
— dried bark
unmatched
Citadel Base
Base/Layer
@ 1:12
— Base coating darker leather elements like the backpack, gloves, and folded parts on gloves/boots; later used for highlighting
Metal Color
Metallic Base
@ 1:43
— Base coating all silver elements such as axe heads and buckles
Citadel Base
Metallic Base
@ 1:54
— Suggested alternative for dark aluminium for base coating silver elements
Citadel Shade
Shade
@ 2:11
— Washing over all previously painted areas of the model
Metal Color
Metallic Layer/Highlight
@ 2:42
— Highlighting silver elements by dragging brush across sharp edges and painting axe blades
Citadel
— run fang steel
unmatched
Citadel Layer
Metallic Layer/Highlight
@ 2:44
— Suggested alternative for chrome for highlighting silver elements
Dry
Layer/Highlight
@ 3:45
— Highlighting the overcoat areas, painting the majority of the area while leaving darker color in recesses
Citadel
— fener gray
unmatched
Citadel Layer
Layer/Highlight
@ 5:02
— Highlighting the sleeves and trousers, focusing on sharp and crisp folds
Citadel
— goth or brown
unmatched
Citadel Layer
Layer/Highlight
@ 5:12
— Highlighting leather areas by dragging brush across sharp elements or carefully applying to folds
Citadel
— Carrick Stone
unmatched
Citadel Layer
Layer/Highlight
@ 5:42
— Used in a 50/50 mix with Gorthor Brown for a final crisp, bright highlight on leather; later used as the last highlight for rope/boot/glove folded parts
Layer
Layer/Highlight
@ 6:13
— Applying thin highlights across the weapon grips, next to the darkest elements
Layer
Layer/Highlight
@ 6:29
— Finishing highlights on weapon grips, kept inside the wild rider red
Base
Base
@ 6:51
— Base coating rope detail, knot detail around cloak/hood, and folded parts showing the inside of boots and gloves
Shade
Shade
@ 7:10
— Shading all the rope detail and folded parts of boots and gloves, pulling it into recesses
Citadel
— Bane Blade Brown
unmatched
Citadel Layer
Layer/Highlight
@ 7:38
— Highlighting rope detail, folded parts of boots and gloves, painting over areas while leaving darker colors in recesses
Citadel
— Rhox Hide
unmatched
Citadel Base
Base
@ 8:27
— Base coating the rest of the leather on the model, including the hatchet cover, hip armor, belt, and pouch
Layer
Layer
@ 8:56
— Painting the majority of the leather areas, leaving Rhinox Hide in recessed areas; also painting the beard
Citadel
— scrag brown
unmatched
Citadel Layer
Layer/Highlight
@ 9:16
— Applying sharp highlights to the leather, creating nicks and scratches; also used on the beard
Air
Base
@ 9:41
— Base coating the boots; later used for the mustache and Van Dyke beard
Citadel
— essing gray
unmatched
Citadel Layer
Layer/Highlight
@ 9:44
— Highlighting the boots, aiming for a crisp application
Dry
Layer/Highlight
@ 9:58
— Highlighting inside the essing gray on the boots
Wave 1
Metallic Base
@ 10:19
— Base coating all gold elements, including parts of the weapon, a rune on the belt, crossbow, and crossbow bolts
Citadel
— retributor armor
unmatched
Citadel Base
Metallic Base
@ 10:22
— Suggested alternative for dragon's gold for base coating gold elements
Citadel
— cadium flesh tone
unmatched
Citadel Layer
Base/Layer
@ 10:45
— Painting the face; later used for highlighting the face
Shade
Shade
@ 10:58
— Shading the gold and the face, tinting the surface and flowing into recesses
Wave 1
Metallic Layer/Highlight
@ 11:12
— Highlighting gold elements by dragging brush across edges or covering upward-facing areas
Layer
Metallic Layer/Highlight
@ 11:15
— Suggested alternative for glistening gold for highlighting gold elements
Citadel
— Kissler flesh
unmatched
Citadel Layer
Layer/Highlight
@ 11:59
— Highlighting inside the cadium flesh tone on the face
Citadel
— Jakero orange
unmatched
Citadel Base
Layer/Highlight
@ 12:46
— Applying a really fine highlight to the red parts of the beard
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